TIE/sa : Starfighter: TIE/sa | Power | 1 | Maneuver | 2 | Landspeed | 0 |
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Bombers typically assigned to attack secondary targets and provide cover during bombing runs. Targeting systems calibrated to track fast-moving Rebel starfighters.
Permanent pilot provides ability of 2. Power + 3 during a Bombing Run battle. Cumulatively adds 1 to total weapon destiny of your other TIE/sa present firing Concussion Missiles.