Coruscant Guard3

Republic| Not Unique | C

Highly trained guard personnel pya a valuable role in protecting the various dignitaries and political figures that frequently have business to attend to on Coruscant.


Power 2Ability 1

Once per turn, may use 1 Force to add 2 to politics of one of your senators present for remainder of turn. While present at Galactic Senate, all characters without politics here are forfeit = 0 (except Coruscant Guards).

warrior
Deploy: 2
Forfeit: 4