Attack Run0

Unique | R2


Deploy on Death Star: Trench.

During your move phase, you may make an Attack Run as follows:

Enter Trench: Move up to 3 of your starfighters into trench (for free). Dark Side may immediately follow with up to 3 TIEs (for free).

Provide Cover: Identify your lead starfighter (Proton Torpedoes* required) and wingmen (if any). Turbolaser Batteries and TIEs with weapons may now target your starfighters (wingmen first, then lead if no wingmen remaining). Hit starfighters are immediately lost.

It's Away!: Draw two destiny.

Pull Up!: All starfighters now move to Death Star system (for free). If (total destiny +X +Y -Z) > 15, Death Star is "blown away." 

X = ability of lead pilot or 3 if Targeting Computer is present.

Y = total sites at largest Rebel Base (Yavin 4 or Hoth).

Z = highest ability of TIE pilots present

*Immune to Overload during Attack Run